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radio spugna (2023 - now)

Research, Art Direction, Identity, Sound

Info

radio spugna is an amateur, informal and precarious web radio, broadcasting live from a suitcase-table.

Founded by Roberta Antinolfi, Nicolaï M. Vrenna, Noa Merlini, Agnese Pozzobon and Martina Valente

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The Quiet Web (2025)

Editorial, Research, Thesis

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This master thesis explores how web design can be both creative and environmentally responsible, blending aesthetics, functionality, and sustainability.

Supervised by Joost Grootens

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Historical / Contemporary (2024)

Editorial, Research

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“The Alps are both the subject and object of our investigation. We deconstruct pages 208–209 of Herbert Bayer’s World Geo-Graphic Atlas (1953). The first spread reconstructs the original, the second reinterprets it in Weingart’s spirit, and the third evokes 21st-century digital mapping techniques.”

Researched and designed w/ Joost Grootens

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radio spugna, the manual (2024)

Editorial, Research

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This book tells the story of radio spugna’s early months, collecting episodes, schedules, and reflections on our journey. The book includes a practical “how-to” for creating an online radio, and a central section celebrating the event we did in June 2024.

Designed by radio spugna (Roberta Antinolfi, Nicolaï M. Vrenna, Noa Merlini, Agnese Pozzobon e Martina Valente)

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Shoot for the Moon. Exploring Outer Space (2024)

Editorial, Research

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This small book traces humanity’s curiosity and determination to explore the unknown, from the first photograph ever taken to the Moon landing in 1969. It reflects on the childlike wonder and ambition that drive discovery, while considering the responsibilities of scientific progress.

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Capsîa (2024)

Editorial, Photography, Thesis

Info

Book design for Giulia Peraro’s thesis project exploring memory and landscape in the low Po Valley.

Designed w/ Agnese Pozzobon

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Positioning Practices (2024)

Editorial, Exhibition

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Book and exhibition design for ISIA Urbino students’ two-year research on Italian colonialism, shown at Villa Romana in July 2024.

Commissioned by ISIA Urbino and Corraini Edizioni. Designed w/ Lukas Osele and Agnese Pozzobon

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Holy Swiss Typography (2023)

Editorial, Research

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“Holy Swiss Typography” delves into Wolfgang Weingart’s enduring impact on graphic design and typography, with a focal point on his groundbreaking 1972-73 lecture, “How Can One Make Swiss Typography?”.

Designed w/ Corinne Carlin

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Sottsass. Grafica italiana dal 1945 a oggi (2023)

Editorial, Research

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The research outlines the influence of Ettore Sottsass Jr. in the history of Italian design, focusing on his contributions to the fields of graphic design and publishing.

Designed w/ Corinne Carlin

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An Absurd Trip to Urbino (2023)

Editorial

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Photography by Jason Fulford captures Giancarlo De Carlo’s architecture in Urbino. A hypothetical dialogue explores heteronomy, participation, and the experience of the “absurd trip.”

Designed w/ Corinne Carlin

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OUT!!! (2023)

Editorial, Research

Info

“OUT!!!” presents a dystopian vision where plants rebel against human power structures, advocating for a horizontal system inspired by Adriana Cavarero’s essay, “Inclinations. Criticism of Rectitude”. It parallels protests and plant imagery to underscore shared values of inclusivity and collaboration, signaling a societal paradigm shift.

Designed w/ Corinne Carlin and Noa Merlini

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Sherlock (2023)

Editorial

Info

Offering a glimpse into the complex “mind palace” of Sherlock Holmes, the book guides readers on a non-linear narrative of the episode “His Last Vow” (S3E3, “SHERLOCK”), inviting them to explore the interconnected pages, following the chronological order of the scenes.

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Aradia Folk Festival (2023)

Identity, Web Development

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Aradia is an imaginary folk festival dedicated to the mythological figure of Aradia. Three days filled with participatory non-oppressive practices based on listening and sharing.

Designed w/ Corinne Carlin, Agnese Pozzobon and Martina Valente

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Game Thesaurus (2023)

Digital, Web Development

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The game thesaurus consists of an “encyclopedia” of video game texts and dialogues and it is browsable both as a website, as a retro video game, and as a printed version.

Designed w/ Carlo Schlatter

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4030. The User as Designer (2022)

Editorial, Data Visualization

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“4030. The User as Designer” is an encyclopedia showcasing how anyone, regardless of expertise, can create using technology. It’s divided into sections about users, tools, and softwares, reflecting the easy access to design in modern times.

Designed w/ Dario D’Alessio and Alice Teodorani

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The Duel (2021)

Editorial

Info

“The Duel” explores the thematic parallels and stylistic contrasts of “Taxi Drivers” and “Joker”, offering readers a captivating analysis of both movies.

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A Weekend in Zurich (2020)

Editorial

Info

“A Weekend in Zurich” is a compact guide featuring three-day itineraries for tourists of all types.

Scans of the pages of “A Weekend in Zurich” Scans of the pages of “A Weekend in Zurich” Scans of the pages of “A Weekend in Zurich”